I'm an indie game dev from Germany, currently building PEL64 – a lightweight, low-res game engine made for speed and simplicity. It’s built for devs who like the basics and raw coding freedom. If you’re into crafting tight, low-level gameplay experiences with a unique visual edge, you’re in the right place! I'll release PEL64 to the public once it has been fully tested with my first game, ZORN.
Set in 4087, humanity’s fate is hanging by a thread as a rogue AI, known as ZORN, builds a mechanical empire on the ruins of civilization. You play as Adam Helios, a retired pilot who uploads his consciousness into the ultimate warship – the Sun Chariot – in a last-ditch effort to stop ZORN. Expect high-speed combat, fluid controls, and non-stop action.
Devlogs on YouTube: https://www.youtube.com/@pelshifter Stay Updated & Share Feedback! New builds, progress updates, and behind-the-scenes looks coming soon.
Check out the ZORN landing page for more info: https://zorn.pelshifter.com/ – no signup yet, but updates are coming soon!
Got thoughts? Wanna chat about retro games, pixel art, or just geek out over game dev? Drop a comment or hit me up!